Term 3 October Update

Over the last month, the team has been busy working on the software for the exhibit. We collaborate via our repository on GitHub, a site for storing and sharing git repositories, and we have chosen develop the VR experience with Unity, a popular game engine. In the exhibit, the visitor will be able to control a bird and fly across the virtual environment.

Each member of the team is working on a different aspect of the project, including sensor data collection, user input, flight path, flight controls, camera perspective, bird animation, virtual assets, and the virtual environment. We hope to combine our efforts soon!