
Alley Sampler
Alley Sampler
For this project, I’ve decided to build a video game. As part of this game, I chose to take inspiration from Diner Dash and my personal experiences of working in a bowling alley kitchen. Within my game you play as a chef who tries to create various orders within a timely manner for customers.
As part of my development process, I created Alley Sampler in Unreal Engine 5 by using the blueprint system as I have some experience learning the program. Most models used in my game are pulled from various sources on the asset store, however the UI elements and player were designed by me to demonstrate some of my artistic abilities.

For this project, I’ve decided to build a video game. As part of this game, I chose to take inspiration from Diner Dash and my personal experiences of working in a bowling alley kitchen. Within my game you play as a chef who tries to create various orders within a timely manner for customers.
As part of my development process, I created Alley Sampler in Unreal Engine 5 by using the blueprint system as I have some experience learning the program. Most models used in my game are pulled from various sources on the asset store, however the UI elements and player were designed by me to demonstrate some of my artistic abilities.










For over a year I had worked in a bowling alley kitchen as its primary chef for some time and was inspired to take references of the overall atmosphere and repetitiveness of the job to create this game.
For over a year I had worked in a bowling alley kitchen as its primary chef for some time and was inspired to take references of the overall atmosphere and repetitiveness of the job to create this game.

